Dungeon Tokens

Description
The blue tokens earned when catching a Pokémon. They are spent to enter Dungeons

Rates
The following tables present the relevant information for gaining Dungeon Tokens.

These tables assume that
 * 1) You can defeat these routes in 1-shot
 * 2) You have the Magic Ball at max level (5)

The columns include all the various combinations of Pokéballs and Magic Ball, meanings listed below.
 * PB = Just Pokéball and no Magic Ball
 * PB + MB = Both Pokéball and Magic Ball
 * GB = Greatball and no Magic Ball
 * GB + MB = Greatball and Magic Ball
 * UB = Ultraball and no Magic Ball
 * UB + MB = Ultraball and Magic Ball

The formula used to calculate rates is detailed below. Dungeon Tokens and Average Catch% are route specific constants, Defeat Time represents the time taken to defeat a Pokémon and is constant (=1), and Catch Time is a ball specific constant.

$$\frac {Dungeon Tokens \times Average Catch\%} {Defeat Time + Catch Time}$$

Optimal Farming Routes
The following tables provide detailed information for every route, separated by region. DT represents the DT you gain per capture on each route, and the values underneath each Pokéball/Magic Ball combination represent the average Dungeon Tokens you will gain per second.