Pokéballs

Pokéballs are items used to catch and store Pokémon.

=Usage=

The Pokéball selector allows players to select the type of ball they want to use to catch uncaught Pokémon, uncaught shiny Pokémon, already-caught Pokémon, and already-caught shinies. Alternatively, the trainer may decide not to catch Pokémon in these categories.

When a Pokémon falling under one of these categories is defeated, the selected ball will be used to attempt to catch the Pokémon (as long as the player has one or more of that ball). After running out of the selected type of ball, a lower-tier ball will be used instead, if there are any.

=Varieties=

As of version 0.6.8, there are nine distinct types of Pokéball, each with their own bonuses and acquisition methods.

=Catch rate bonus variation=

Catch rates for both Quickballs and Timerballs change as more Pokémon are defeated on specific routes. The Route Kills stat cannot be lowered.





=Masterball price growth=

Unlike most other shop items, Masterball prices do not drop after route encounters. Every purchase raises its price by 35%, capping off at 100 times the base price.

=Luxuryball=

As of version 0.6.7, any bonus to the Luxuryball has not been implemented and it is functionally identical to the Pokéball.