Translations:Quests/16/en

questAmount = between 50 and 250 CAPTURE_POKEMONS_BASE_REWARD = DEFEAT_POKEMONS_BASE_REWARD / 0.74 DEFEAT_POKEMONS_BASE_REWARD = questBase * 1 questBase = 1 CAPTURE_POKEMONS_BASE_REWARD = 1/0.74 = 1.35 weights[type].weight is much harder to explain. In code, it is: types.map(v => ((-v + max) / max) * (this.maxWeight - this.minWeight)) In English, it says: ( (-TotalCountOfTypeThatThePlayerCanEnounterAtThisTime + totalNumberOfEncounters)/totalNumberOfEncounters) * (4.0 - 1.2) and then it is rounded to 2 decimal places